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We at New World Interactive are excited to announce that Insurgency will go live on Steam tomorrow, April 25th at 11am Pacific.
What does this mean exactly? It means that the game is still in Alpha, but it will be released alongside the 15 other early access games currently available on Steam. We will be introducing our game for the first time to the impulse buyer on Steam, which will provide you all with a fresh new pool of gamers to school on the servers.
What is the status of the game? We may not have released an update in 9 days, but that doesn't mean we haven't been hard at work. Here is a list of new things you can expect to see in the update we're including with the release:
Before going any further I would like to address some of the recent concerns brought up by veteran forum members:
We have had quite a low number of sales so far, and on top of that being in Alpha we managed to break the game on multiple occasions which we believe contributed to this more than anything else. We saw a noticeable decline in concurrent users (about -70%) when we broke grenades and introduced the nasty C4 server crash that took us way too long to fix. We believe that in this upcoming update the game will be in a very solid place, and that releasing on Steam will help us get more sales, more people on the server, and most importantly more feedback.
Our strategy has been to keep early access relatively low key for the time being, as we knew we would be experimenting with different things and occasionally breaking the game. With this early access release on Steam we will only push updates that have been tested thoroughly beforehand, so you can expect to see a much higher overall quality of updates. We will also not be committing to weekly updates anymore as we've found them to not work really well for us. Instead of releasing frequent updates, we will instead release meaningful ones. Now that the game is going on Steam and we are raising our standards a bit, we will start marketing the game and get the word out to people.
This is all for now. We look forward to seeing you all on the servers!
First of all, THANK YOU to our fans for sticking through years of waiting to finally play the latest iteration of INSURGENCY.
Despite some technical difficulties at launch time, the game is running and most importantly the community feedback is rolling in!
Today, we have deployed our first update with various bug fixes and gameplay balance tweaks. Check out the changelog here.
The NWI devs will be playing on the servers tonight and Thursday night 3pm PST, so come join us! We plan on releasing updates every Friday (today was an exception), and having a subsequent play-with-the-devs session.
We are also diligently compiling some of the best feedback and will address the design direction of the game - especially when it comes to realism and the reimplementation of features INS fans are accustomed to. Look for that soon.
Once again, thank you everyone for your commitment to the game and having faith in us that we can deliver a premier product over time. This is just the start!
See you in the servers.